General Info
3 Volumes
- VOL 1 - Animal Bones 1
- VOL 2 - Human Bones 1
- VOL 3 - Animal Bones 2
Special thanks as this project was supported by Epic Games MegaGrants!
Artist Credits
Meshes and Texture Masks by Deepanshu Saini
Tileable Textures, Materials, Scene setup by Clinton Crumpler
FOR MORE INFO ON HOW TO BAKE TEXTURES FROM LAYERED MATERIALS - VIEW THIS!
VOL2 and VOL3 has been baked with split material instance overrides for your convince - See map Demonstration_BAKED
Features
- High quality and fidelity texture sets - 2k+ textures
- Master material setup that control all models
- Additional controls for roughness, albedo, normals, subsurface, tiling, and more
- Channel packed Roughness | Metalness | Ambient Occlusion
- Realistic post process and look up table
- Optimized for games
- Free of all legal issues as all branding and labels are custom made by our studio
- This product supports Lumen for Unreal Engine 5.0+ - For more on this setup see the official Unreal information provided here:
Lumen Global Illumination and Reflections
- Projects use Nanite based geometry meshes and models but also include low poly versions of each mesh
Images
VOL 1
VOL 2
VOL 3
Asset List
VOL 1
VOL 2
VOL 3
Technical Information